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The Master System is a massively underrated system with some interesting peripherals

youtu.be/4mQGalpDyrY

These are pages that are popping up as I try to find more software for the Basic Master computers, including this list of computers - a few of which I've never heard of #retrocomputing #xp www2d.biglobe.ne.jp/~oga/pc/ol

RT @HereBeDragons3
Doing a bit of research ahead of the 1982 Retrofest at @computermuseum next weekend and found this benchmark table in PCW - what a fantastic breadth of machines were available by the end of 1982! (and don't forget to come - it'll be awesome and supports the wonderful museum too)

So I've changed my basic shooter code from VT100 console to the Pi Zero Terminal using ASCII encoded bitmap sprites as is supported by the current piGFX version. However, I seem to get artifacts, the little white spots left by the "UFO" enemy sprites.

Am I correct in my assumption that sprites with piGFX are prioritised / layered by their index number when drawn to the screen?

While digging through newspaper archives earlier, I came across an item from 1985 about Jack Tramiel deciding to run a full-page ad touting the Atari ST...in Macworld.

So I looked up the ad. And oh, is it glorious. #retrocomputing #atari

My friend was explaining to me how much easier life is with home automation, giving me a full rundown of a complex server setup that allows him to turn the lights on and off with his phone with about 90% success. Also told me about things he does to maintain the system.

Meanwhile I am using a light switch.

RT @darbotron
ATTENTION: videogame programmers & technical artists of twitter!

The best (i.e. most accessible, lowest assumed maths knowledge, easiest to digest, & almost certainly funniest) book on 3D maths for games is now free.

Cannot recommend it highly enough!
gamemath.com/

I have now successfully escaped my Turing tarpit.

Last week I made a small instruction set and memory map. This week I got a running on it. It took about 1 KB.

I did this because I wanted to make a teaching tool like but without the x86 dependency.

It is currently very ugly, so now I'll be cleaning it up. I also will make some changes to the instruction set because it has some design flaws. But it works! That's satisfying.

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@A8bit @48kRAM
You may want to watch some of Hijalfi's videos on hacking the Dana and getting into that 68000.
youtu.be/sgUL5l-W8iE

@vkc I wrote a blog post a few weeks back about "The WELL," arguably the first online social network. The WELL's director appeared on "Chronicles" with an assistant DA from Oakland at a time when the government was just starting to think about how to regulate online spaces. It's an interesting time capsule if nothing else.

smoliva.blog/post/computer-chr

Right, so here's the Spectrum 48k loading from cassette...

I took the TAP file from a build of my #teletext code and an early rail departure boards, and converted it to a wav file.

That wav file was then recorded onto a cassette which is then used to play into the 48k.

Surprisingly it all worked first time.

Now all I need to do is get an Interface 1 working on this one & complete the code (time depending) along with the 128k +2A/+3 which have different serial connections. #sinclair #spectrum

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